Wednesday

Hajime no Ippo: THE FIGHTING! DS - REVIEWED!

Bring ‘Em On

For starters, the game is divided into several modes, with the main one being the Challenge Mode. Here you fight a plethora of opponents in one-on-one matches. Each matches are interspersed with training sessions which take the form in mini games, which include catching leaves with the stylus and dodging rocks thrown by your trainer (who looks like a hard-ass, treats you like he is one and is quite hard to please..cue The Karate Kid reference).

The training sessions serve a dual purpose, not only improving your reflexes but also serving bonuses in your next match (e.g. a fully charged special move bar at the onset of the match). You play as Ippo, the titular character, in the Challenge Mode and having gone through 14 rounds with him, I found that he’s good with both arms and can take quite a beating, ala Rocky.

Pick Your Fights

Characters defeated in the Challenge Mode (it will take sometime to go through the ENTIRE roster), will be unlocked for the Free Match Mode. Here, you are accorded a whole bunch of options on customizing your match.

You’ll get to choose which fighter to fight as, and the fighter to fight against as well as the arena, background music, the number of rounds a match, the duration a match, as well as tweak both fighter’s attributes prior to a match.

Fight Night

Having said that, the matches in both Challenge and Free Match Mode are something to talk about. Fights take place in full 3D with the camera being directly behind the semi-transparent protagonist. Despite the DS’ known graphical limitations, you’ll still be treated to a visual feast in this game.

You get to see bruises and cuts appear as you continue to pummel your opponent’s face. Land a super move and you’ll find his mouth guard flying out rather realistically (trajectory and all). Opponents (and even you) might flail once the going gets tough and sometimes the opponent can be seen grovelling on the floor in pain after a TKO.

The action is shown entirely on the touch screen whereas the top screen plays hosts to the health bars and pugilist profiles. There was once my fighter got pummeled and the top half of the touch screen turned black! It turned out that it was an effect employed by the game to indicate the poor/blurry vision suffered after too many blows to the head!

Cutman!

After each round (in a match), you are given the choice to treat your boxer’s injuries or motivate him. In my case, treatment solved the black screen problem. :)

Going for the KO

Gameplay is entirely stylus driven; it is used to move the player, land hooks, uppercuts, midsection blows, jabs and even to dodge blows. The objective is pretty simple, just knock the opponent’s health bar down to nothing. He might get up the first couple of times (with the health bar restored to about half and then 1/3), but he’ll usually stay down after the third time. Some opponents, however, can take quite a beating, so it’s best to try and land Super Moves to the face.

The sound effects are a little let down, especially when compared to the animation/graphics, but they do their job.

If you get tired of getting punched in the face (happens at higher frequencies at higher difficulty levels), check out the Mini Games mode. Here, you get to replace the training mini games found in the Challenge Mode. You can also view your wins and your match and mini game records.

Connectivity wise, Hajime no Ippo doesn’t have WFC online gameplay but does feature local area WiFI matches.

The Knock Out Punch

The game is in Japanese but the menus don’t really pose problem after a bit of trial and error. The gameplay aspects are explained in a graphical manner and through the mini games, so no problem in picking the game up. More importantly, I had fun playing this brawler. I’m a bit surprised though, that the game has a Cero A rating (equivalent to the ESRB’s E rating), despite the on-screen violence.

Here’s a bit of trivia, Hajime no Ippo is based on a boxing manga of the same title? It is at present, one of the longest running manga ever (Wikipedia article)! Interested in getting the game? Click here for further information.

Tuesday

Courtroom Turnabout Adjourns for the Concert Hall

Despite having 1 or 2 Phoenix Wright games sitting on my bookshelf (once you reach more than 50 games, you start to lose count, or don’t remember what you actually own), I’ve not gone about playing them. They are just..sitting…there….beckoning….@_@

Anyways, Gyakuten Saiban is really big in its home country of Japan, inspiring even a classical orchestral performance based on the game’s soundtrack back in April 2008.

But before you mutter “…only in Japan..”, Capcom has released the Gyakuten Saiban Tokubetsu Hout Orchestra Concert 2008 Official DVD Book. Now you can enjoy the orchestra from the comforts of your home theater (a DVD player and a tv would suffice actually).

Here’s the write up on the DVD Book, taken from Play-Asia:

Starting out as a comedic courtroom adventure, the DS game Gyakuten Saiban attracted vast amounts of fans with its fun system, intriguing plot, enchanting characters and wonderful BGM tracks. To praise the game’s excellent music, a classical orchestral performance was arranged in April for all fans to come together and enjoy.

For those who unfortunately missed the event, you can take part in it, although belatedly, through the DVD recording of the concert. Through the DVD view menu, watch the game’s images that were projected onto the large screen during the performance.

Aside from visual and audio recordings, the DVD package comes with a booklet that contains the digest of the event and commentaries from the music producers.

Interested? Click here to find out how to purchase this DVD book.

Thursday

Giant Hypermarket Kelana Jaya Sells Expired Dog Food

Do you have a dog as a pet? If so, do you check the expiry date on the dog food packaging every time you buy one at your local store? Well, I hope you do. As humans, I think we would make quite a fuss when served expired food, and if pets could talk, they would most certainly voice their disappointment in us if we were to extend the same “courtesy”.

I was at the Giant hypermarket in Kelana Jaya earlier this evening shopping for dog food. I make it a point not to buy Pedigree or Alpo (or Purina as a matter of fact, all these are made by the same manufacturer) as eating these causes my dog to scratch herself incessantly (it drives both dog and owner crazy).

Since Giant stocks an entire range from Alpo’s manufacturers, I pick the only other brand available, Smart Heart, which I’ve been feeding my dog for the past several months (the dog scratches much lesser now). To my surprise, I found most of the stock (the ones costing RM 26) to be expired or near expiry. One actually expired back in February, and another in June!

I told one of the workers who was stocking the shelves that the dog food was expired. He took a look and then walked away muttering something. I understand that migrant workers are cheap, but don’t put them in direct contact of customers without giving them some customer service training.

Anyways, I grabbed one of the 7 kg packs (RM 49.90) instead as they only expire in 2009. After paying for it, I made a complaint about the expired dog food at the Customer Service counter. The staff there, being local, were courteous and one of them went immediately to check out the dog food.

They mentioned that they do check every morning but I’m guessing if it’s a slacker (migrant or otherwise, I don’t really care) doing the checking, get ready for more complaints.

Plagiarisers, We Hates Them...

It's weird, this plagiarising business. I've got one chap who even decided to make a blog consisting entirely of my posts, all without acknowledgments or link backs (not that I allow this sort of behaviour, even if he'd asked). Since there are no acknowledgements or link backs, how do I find out in the first place? Some of my posts contain self-referencing links to other parts of my blogs, and that particular genius copied lock, stock and frigging barrel. This includes the product links to Play-Asia. So if anyone buys from his side, I get money (which is a good thing, but I don't like plagiarisers).Anyways, I gotten to know the chap's Advertlets' User ID. Now lets see what Josh Lim and co can do for me...
digg_url = 'http://nineoverten.blogspot.com/2008/03/plagiarisers-we-hates-them.html';

Saturday

Another Round of Cheap Japanese Import Nintendo DS Games

was browsing throught the bargain bin section of my favourite online retailer when I found that quite a number of Japanese Nintendo DS import titles have been added to that section, and one of them is a Club Nintendo Limited Edition! So check out the list of notables below:
Ash: Archaic Sealed Heat (USD 19.90). Click here for details.
Chibi-Robo: Park Patrol (USD 29.90). Click here for details.
Chocobo to Mahou no Ehon (USD 19.90). Click here for details.
Digimon Story Sunburst (USD 32.90). Click here for details.
Donkey Kong: Jungle Climber/DK: King of Swing (USD 29.90). Click here for details.
Elemental Monster (USD 34.90). Click here for details.
Dragon Ball Z: Harukanaru Goku Densetsu (USD 32.90). Click here for details.
Hayate No Gotoku! Limited Edition (USD 49.90). Click here for details.
Mitsukete! Keroro Gunsou (USD 29.90). Click here for details.
Negima? Chou Maho Ryou Taisen Check-In Zenin Shuugou! (USD 29.90). Click here for details.
Sonic Rush Adventure (USD 29.90). Click here for details.
Subarashiki Kono Senkai: It's a Wonderful World (USD 39.90). Click here for details.
Treasure Gaust: Gaust Diver (USD 29.90). Click here for details.
Zekkyo Senshi Sakebrain (Club Nintendo Limited Edition) (USD 34.90). Click here for details.
digg_url = 'http://nineoverten.blogspot.com/2008/01/another-round-of-cheap-japanese-import.html';