Wednesday

Samsung Galaxy Tab

he good: Samsung's 7-inch Android tablet is a serious contender to the Apple iPad, boasting two cameras, Flash compatibility, and a more convenient size.

The bad: The Tab behaves more like a supersize Android phone than a Netbook alternative. The Android OS and its apps aren't yet optimized for the larger screen. Depending on your plan, you may be in for a two-year contract and a commitment to monthly charges.

The bottom line: The Galaxy Tab is a beautiful product with features that will make iPad owners envious, but its in-between size and possible carrier commitments hold it back from broad appeal.

Review:

Since the arrival of the Apple iPad in April of 2010, we've seen a handful of competitors step up with inexpensive tablet alternatives in all shapes and sizes. With the Galaxy Tab, Samsung has created a true peer of the iPad--an uncompromising product that stakes out new territory in terms of both design and features.

Unlike the 9.7-inch iPad and its Apple iOS software, the Tab's screen measures 7 inches diagonally and runs Google's Android 2.2 operating system. Sprint's version of the Tab goes on sale November 14, priced at $399 with a two-year contract and a monthly data plan, or as an off-contract model for $599. Data plans come in two versions: a $29 plan with a 2GB cap, and a $59 plan with a 5GB cap. Verizon, T-Mobile, and AT&T will all have similar versions of the Tab, though pricing and availability may vary.

Design
Tablets are only as good as their screens, and the Tab's screen is a glossy beauty with the strength of a beast, thanks to a protective layer of Corning Gorilla glass. The LCD underneath it is a crisp 1,024x600-pixel resolution, which is on par with the iPad, but since the screen is about half the size, the pixel density is much tighter. The screen uses a capacitive, multitouch technology that can match the iPad in both response time and usefulness. Not once did we catch ourselves cursing at it--at least, not in the same threatening tone as we used with the Dell Streak or the Archos 7 Home Tablet.

Above the screen you have a front-facing 1.3-megapixel camera, perfect for video chat with the included Qik app. Across the bottom you have the typical Android-style buttons for menu, home, back, and search. There's a standard headphone jack on the top, and volume and power buttons on the side, along with a microSD card slot. For this model from Sprint, a 16GB card came installed. Samsung's dock connector and a pair of built-in speakers are located on the bottom edge. The dock connector works with the included USB adapter and power brick, but can also be used for accessories, such as a keyboard dock or video output adapter.

On the back of the Tab you'll see a smooth white plastic back and a more impressive 3-megapixel camera with an integrated flash. The camera can capture video at a maximum resolution of 720x480 pixels at 30 frames per second.

Overall, the Tab, at 7.5 inches tall by 4.7 inches wide by 0.5 inch thick, has a solid, paperback book feel that can be comfortably grasped in one hand. Unlike the Apple iPad, we never felt that we needed to set the Tab on our lap or cross our legs just to use it comfortably. For better or worse, it operates and behaves just like a giant Android smartphone, requiring little-to-no learning curve to navigate menus, type e-mails, or browse the Web.

Features
Before we get into the nitty gritty of what the Tab has to offer, let's state for the record that the two best features of the Tab are the least complicated to understand. First off, you have the size--which is smaller, lighter, and more convenient than the iPad. Second, there's the full, undiluted Android 2.2 experience, complete with third-party apps, and the official Android Market for all the latest and greatest apps. We've seen other Android tablets this same size, but none running Android 2.2 with Market support. Similarly, we've seen tablets like the Dell Streak that offer the Android Market, but the size is cramped and the OS isn't yet up to 2.2. Currently, only the Galaxy Tab hits this "just right" Goldilocks zone among Android tablets--and that's what makes it exciting.

When you unlock the Tab's touch screen, you'll find a familiar home screen with a floating Google search bar, dock icons for e-mail, Web browser, and a drawer for apps. Hold the Tab in either portrait or landscape view and the built-in accelerometer sensor will reorient the screen automatically. By default, the Tab includes three main home screens, which you can jump between by flicking left or right. Beyond the core apps in the dock (mail, Web, drawer), the first of the three home screens comes preinstalled with apps for Market, Messaging, Sprint Zone (a Web link for relevant Sprint and Tab news), Contacts, Free Games (crippled Gameloft demos you'd do well to skip), Gallery, Amazon Kindle, and Samsung's video download portal, Media Hub. Aside from the Kindle app, these are all the same home screen apps you'd find on Samsung's Epic 4G smartphone.

You have to dig a little deeper to appreciate the work Samsung did to differentiate the Tab experience from its line of premium Android smartphones. Spend some time in the app drawer, and you'll find that seemingly benign apps like Contacts, Calendar, and Memo have all been optimized by Samsung for the larger screen, using split-screen views and nested tabs to take advantage of the added screen real estate.

Most Android apps, unfortunately, aren't yet designed for the larger screens of tablets. It's a complaint you'll hear echoed in all of our Android tablet reviews so far. With all the extra room, some apps stretch unnaturally to fill the space (Pandora), whereas others appear like large print versions of their original smartphone incarnations. Until Google commits to the tablet form and offers developers and consumers a way to distinguish tablet-optimized apps from smartphone apps, this is going to be a recurring headache for everyone.

Monday

Dell UltraSharp U2711

The good: The Dell UltraSharp U2711 has a super high-resolution screen that shows images in a fidelity we've not seen on a 27-inch display before. Also, the monitor exhibits deep blacks while watching movies, vibrant color in games, has a robust onscreen display, and has a plethora of connection options.

The bad: The Dell UltraSharp U2711 is missing the pivot option that the U2410 had. Also, buyers may find its price prohibitive.

The bottom line: The Dell UltraSharp U2711 is a feature-rich monitor with incredible performance that earns its high price.

Review:

Dell's UltraSharp U2711 is one of the best performing monitors we've seen; but at $1,049, its price will be prohibitive to some buyers. However, the U2711 earns its high price with incredible performance, a plethora of connection options, and the monitor's piece de resistance, its 2,560x1,440-pixel resolution. Dell also fixes the static dithering issue that plagued the U2410's release. This is the monitor to buy if you have the money. Honestly, even if you don't have the budget, you should probably start pinching pennies because it is that good.

Design and features
The 27-inch Dell UltraSharp U2711 looks a lot like a larger version of the U2410 that Dell released a few weeks back--in fact, it's larger by 3 inches, at least for the screen. Like the U2410, the U2711 has a matte black chassis with a gray highlight running through the middle of the panel. The panel is 1.75 inches deep; however, the back of the display--which houses the backlight, connection options, and ventilation system--extends another 1.5 inches, bringing the full monitor depth to about 3.4 inches. The panel width measures 25.4 inches long and the surface of the screen itself is a slightly frosted and smooth matte. The bezel measures 0.8 inch long on all sides.

Its rectangular foot stand measures about 12.5 inches wide by 7.8 inches deep. When knocked from the sides, the U2711 wobbled more than the U2410 did. On the U2410, wobble was nearly nonexistent. With the screen height at its lowest, the distance from the bottom of the bezel to the desktop is 1.7 inches, and at its highest it's 5.1 inches. The panel swivels about 70 degrees left and right and tilts back about 25 degrees. The panel can be unscrewed from the stand and mounted (VESA-style) on the wall. Unfortunately, there is no portrait mode, unlike with the U2410.

Dell includes a plethora of video connection options for the U2711, all located on its back, including VGA, HDMI, DisplayPort, Component, Composite, and two DVI ports. S-Video is the only missing connection, originally included on the 2408WFP. Also included are two downstream USB ports, one upstream port, an audio out port, and a speaker port. Accessing these connections was fairly easy; we were only hampered by the lack of a pivot feature on the monitor. On the left side of the panel are two additional USB downstream ports and one card reader port compatible with xD-Picture cards, MultiMedia cards, Secure Digital cards, and Sony Memory Sticks.

The onscreen display follows Dell's label-free design seen in many recent Dell monitors. Five buttons line the lower right-hand corner of the bezel. Pressing any of the buttons brings up the OSD, which pops up parallel to the button array, and each option corresponds to one of the four buttons. Once a new menu comes up, the function of the buttons changes dynamically, as the top two buttons become the up-and-down arrow buttons used to navigate through the newly seen menu. Since any button labels for the OSD are actually on the screen (instead of on the bezel), calibrating the display in a dark room is easy.

The Dell U2410's OSD buttons have low sensitivity, making it necessary sometimes to push them harder than what we consider normal. The U2711 didn't have this problem, as the buttons were appropriately responsive.

Its OSD menu options include the standard brightness, contrast, and various color options. The presets are separated into two categories: Graphics and Video. There are six Graphics presets to choose from: Standard, Multimedia, Game, Warm, Cool, Adobe RGB, sRGB, and Custom. Its Video presets are: Movie, Game, and Nature. The presets don't change anything other than the red, green, and blue color balance; therefore, how well each setting works is subjective. There are options to adjust the hue, sharpness, and color saturation as well as additional options for setting the OSD to stay onscreen up to a minute (useful for anyone who will spend a good amount of time calibrating).

The Dell UltraSharp U2711's 16:9 aspect ratio has a 2,560x1,440-pixel native resolution. The 16:9 monitor trend currently sweeping the market has given many smaller monitors higher resolutions than they were capable of at 16:10 aspect ratio. A 22-inch model with a 16:9 aspect ratio now has a potential high-definition, native resolution of 1,920x1,080 (1080p) pixels as opposed to 1,680x1,050 pixels.

Manufacturer's specifications:
Resolution: 2,590x1,440 pixels
Pixel-response rate: 6ms
Contrast ratio: 1,000:1
Brightness: 400cd/m2
Connectivity: DVIx2, VGA, HDMI, DisplayPort, Component, Composite
HDCP compliant? Yes
Included video cables? DVI, VGA, DisplayPort
Backlight type: CCFL
Panel type: H-IPS
Aspect Ratio: 16:9

Performance
We tested the Dell UltraSharp U2711 with its DVI connection in the Standard (default) preset. The display posted a composite score of 98 on CNET Labs' DisplayMate-based performance tests--one of the highest scores we've yet seen. The U2711 scored well in all of our color and uniformity tests--it didn't have the color compressing issue that we saw with the U2410 or the slight pink screen tint.

The Dell UltraSharp U2711 achieved a brightness score of 333 candelas per square meter--less than the U2410's 434 cd/m2. While at first glance, this may seem like a disadvantage, but the U2410's higher brightness strained our eyes over prolonged use. With the U2711's lower base brightness, our eyes were spared such fatigue.

We looked at "Kill Bill Vol. 1" on DVD and several 1080p movie files from Microsoft's WMV HD Showcase. Movies on the Dell looked great thanks to the display's deep blacks and colors that look full and natural in the Movie preset.

Friday

Apple iPhone 4 - 16GB - black

The good: The iPhone 4 offers enhanced performance, a lovely new display, and an improved design. It also adds a ton of sorely needed features, both by itself and through the iOS 4 update.

The bad: Multitasking entails some trade-offs, and home screen folders are limited to 12 apps. AT&T reception continues to be spotty, and you'll need a case for the best calling reception. Also, we'd prefer a 64GB model.

The bottom line: With the iPhone 4, Apple again shows that it is a powerful player in the smartphone wars. It won't be for everyone, the call quality and reception vary if you don't use a case, and AT&T's network remains a sticking point, but the handset's striking design, loaded feature set, and generally agreeable performance make it the best iPhone yet.

Review:

Editors' note: In light of Apple's decision to offer free cases for the iPhone 4's antenna, we are not changing our original iPhone's 4 rating. We are, however, withholding the Editors' Choice rating because of the attenuation issues that we experienced.

With a revamped design, a sparkling new display, a speedy processor, and additional features, the iPhone 4 is the biggest upgrade to Apple's smartphone since the iPhone 3G. It's also the showcase handset for Apple's newest operating system, iOS 4, which adds a selection of long-overdue features, plus ... Expand full review

Saturday

Motorola Droid

Editors' note: On November 19, 2009, we updated this review to reflect further testing results.

You have to hand it to Verizon Wireless: though the Google Android operating system now extends to a handful of devices, the carrier was able to get the tech world "excited" about its first Android phone. First known as the Sholes, the Motorola Droid swirled into the gadget rumor mill this summer. And even as Verizon unveiled its television commercial attacking the iPhone, firm details on the Droid remained few and far between. That is, until now.

Officially announced on October 28 and set for a November 6 release, the Droid delivers on much of the hype. The display is gorgeous, the Android 2.0 updates are excellent, and the handset is lightning fast, particularly for an Android phone. We'll refrain from using the dreaded "iPhone killer" expression, but comparisons between the two devices are obvious, and we see the Droid as a real competitor to Apple's device. On the downside, we weren't crazy about the keyboard and dialpad accessibility, the calendars aren't fully integrated, and we'd prefer to see dual-mode (GSM/CDMA) capability. But for Verizon's first pass at Android, the Droid more than delivers. And even better, it's a clear departure from Verizon's locked-down past. At $199, the Droid is on par with T-Mobile's Android device, but it's slightly more expensive than Sprint's devices.

Design and display
At first glance, you might not think the Motorola Droid's design amounts to much. Its build is rather dull and the sharp angles result in a boxy look. But this is a smartphone with a lot of surprises, the biggest being the positively gorgeous WVGA display. At 3.7 inches, it surpasses even the iPhone and is firmly in the bounds of what we consider to be an acceptable size for a touch-screen display. Color support is generous (16 million hues) and the resolution (440x854 pixels) is some of the richest we've seen. We aren't kidding when we say that this display is bright and brilliant with vibrant colors and sharp graphics. It also lends itself well to the welcome Android 2.0 interface updates (more on that later).


As we said, the Droid's display is spectacular.

Of course, with such a large display, the Droid is rather big (4.56 inches tall by 2.36 inches wide by 0.54 inch thick), but that's a small price to pay for the top-notch display. You'll notice that the Droid is heavy (5.96 ounces) compared with other smartphones, but the trim design keeps it portable. We also welcome the solid feel in the hand, even if the slider mechanism is a bit quirky. The actual sliding motion is quite stiff, but the front face doesn't really lock into place on either end. Indeed, we noticed that even a gentle nudge can start to close the Droid. No, it's not a big deal, but it's something to consider.


The Droid is slightly larger than the iPhone.

The capacitive display's touch interface is quick and responsive and we love the added multitouch capability. As with previous Android phones, there's vibrating feedback only for certain functions (like a "long press"), though you can turn off the haptic feedback completely if you desire. When we selected items and scrolled through long lists, there was no lag time in performing the command (more on that later, as well). You also can customize the display's brightness, backlighting time, and animations. The accelerometer will adjust the display's orientation as you rotate the Droid in your hands, but you can turn this feature off.

Outside of the upgrades from Android 2.0 and the Droid-specific tweaks, the basic interface will be familiar to Android users. You get only three home screens--we prefer the five we got on the Motorola Cliq--but you can customize each pane with widgets. And, of course, the central pane has the Google search bar. The main menu is accessible via the pull tab at the bottom of the display. The menu's design is mostly unchanged. You can move icons around and add shortcuts and folders.

Keypad and controls
Below the Droid's display are four touch controls: Back, Home, Search, and Menu. They perform the same functions as on other Android phones, with the search and menu keys being the most useful. The former activates Google search with just one press, and the latter opens relevant menu commands for various handset modes and features. Though the touch controls are responsive, they're not very big. And at the end of the day, we'd prefer actual physical buttons. We know this all comes down to a personal preference, but that is ours.


The Droid has four touch controls below the display.

In a baffling change from previous devices, the Droid does not have a physical Talk control. Instead, you'll have to access the calling functions through a widget on the display. We're not in love with this change, mostly because we prefer to be able to call up the phone dialer without having to go through the home screen. For example, you have to close the browser if you want to make a call while viewing a Web page. The phone dialer interface is mostly the same. The buttons are square rather than round, but you get access to your call log, voice mail, contacts list, and favorites.


We don't love the Droid's keyboard just yet.

When you open the Droid to display the physical keyboard, the screen orientation will change automatically. Though many users will welcome a physical keyboard, we weren't particularly impressed. The keys are flush and squashed next to each other, which makes it difficult to text quickly or by feel. Also, though the buttons do give a slight downward "push," they're a bit slick and we were thrown off by the "dummy keys" on either end of the bottom row. On the whole it is a better experience than the T-Mobile G1, but typing is not nearly as comfortable as with the Cliq or even with the Samsung Moment. Sure, you'd probably get used to it eventually, but on the first pass we have our reservations.

The letters on the keys are large and backlit for dialing in the dark. Four rows of keys do mean that numbers and common punctuation and symbols double up with letters. That's common on smartphones, so we won't make a big deal and we like that the top row of keys isn't too close to the slider. Fortunately, there are a fair number of additional controls. We welcome the two Shift keys and the two Alt keys (they sit in pairs on either side of the keyboard), the large and convenient space bar, and the menu and search keys. You'll also find the usual back and delete buttons. Additional symbols, however, require a separate virtual keyboard.

Speaking of which, the Android virtual keyboard is largely the same, but Google says it revamped the keyboard layout for faster, more-accurate typing. We haven't noticed specific design changes just yet, but we'll explore a bit more. Also, as Google puts it, "the multitouch support ensures that key presses aren't missed while typing rapidly with two fingers." When using either keyboard, Android 2.0 offers a better dictionary that includes contacts names.

The toggle and central OK button next to the display is easy to use. It can help you browse through the menus and select items, but with the exception of games, we barely used it given the fantastic display. It's flush as well, but it's quite large and accessible. On the downside, however, it does shrink the width of the keyboard. Some users may not mind, but we noticed its impact.


The Droid has a 3.5-millimeter headset jack.

The remaining physical controls consist of a volume rocker and a camera shutter on the left spine. Both are almost flat, but we could find the rocker when on a call. The Micro-USB port is used for a USB cable and (thankfully) the charger. You also use it to connect the Droid with the multimedia dock. We're pleased with the 3.5 millimeter headset jack on the phone's top end. Not only can you use your own headset, but it's also in a convenient place. A stiff power control sits next to the port, while the camera lens, flash, and stereo speakers rest on the rear face. Unfortunately, you have to remove the battery to access the microSD card slot.


You must remove the Droid's battery to access its memory card slot.

Features
The Motorola Droid offers a number of the same core features as previous Android devices, such as the HTC Hero and the Samsung Moment. However, it's distinct in that the Droid is the first smartphone to run Android 2.0, which brings a crop of new features and interface enhancements. For this review, we'll concentrate more on the new rather than the old, but to learn more about some of Android's main functionalities, please check out reviews of other Android smartphones.

Android 2.0 updates
As we mentioned earlier, the home screen and main menu on Motorola Droid don't look terribly different from, say, the T-Mobile MyTouch 3G's at a glance. However, as you use the device, you'll notice subtle changes and enhancements that make the user interface a bit more refined and streamlined; the gorgeous display doesn't hurt, either.

Also, although it's a Motorola phone, the Droid does not use the MotoBlur software that we saw on the Motorola Cliq. Part of the reason is that the Droid is targeted for a bit of a different audience than the Cliq (read: older, more business-oriented) so it didn't really jibe with the experience that Moto and Verizon want to offer to its customers, and we think that was a good decision. In MotoBlur's place, there is a Facebook widget on the Droid that you can use to update your own status and scroll through your friends' updates. Other preloaded widgets and shortcuts include YouTube, a corporate calendar, and something called "Power Control" where you can turn on/off your wireless connections, adjust brightness, and so forth--quite handy.

Some other minor changes include the slightly revamped onscreen dialer mentioned in the Design section, as well a new lock screen that features a sliding curve that allows you to unlock the phone as well as adjust the its volume simply by dragging your finger from one side of the screen to the other.

E-mail, calendar, and contacts
Perhaps one of the top highlights of Android 2.0 is the expanded capabilities of the personal information management tools, including e-mail, calendar, and contacts.

The Droid now offers native Microsoft Exchange synchronization out of the box for e-mail, calendar, and contacts, in addition to support for Gmail and POP3 and IMAP accounts. Note that only Exchange and Gmail offer push delivery, while POP3 and IMAP messages are retrieved at user-specified time intervals, starting at every 5 minutes up to every hour. With Android 2.0, you can have messages from various accounts displayed in one unified in-box; messages are color-coded by account so you can visually differentiate them at a glance. Of course, you can also choose to separate them if you like to keep your personal and work lives separate.

Unfortunately (well, depending on your preference), it doesn't appear that you can combine work and personal calendars as you can on the Palm Pre. Instead, you'll find separate apps for your corporate calendar and your personal one. The corporate calendar is full featured in that you can send messages to meeting attendees, see who has RSVP'd to an event, and/or create your own invites and have it all synced back to your PC.

Monday

Social Recruiting: Localbacon Relaunches As Jibe, Raises $875K Seed Round (Invites)

At last year’s TechCrunch50, one of the more intriguing launch startups was localbacon—a job board targeted at recent college graduates which charged 99 cents to apply for a job. The idea was to get the most qualified applicants who were more really serious about the job.

The founders of localbacon took what they learned from operating their site and are now relaunching with a much better idea centered more around social recruiting. In many ways, Jibe is using Facebook Connect to create a LinkedIn for the Facebook set. The new site is called Jibe, and it ties into Facebook, Twitter and LinkedIn to help people find jobs through their social networks. Jibe is open today in private beta. The first 200 people to enter the code “Techcrunch” will receive an invite.

Jibe also relocated to Dogpatch Labs in New York City, and closed an $875,000 seed round led by Polaris Venture Partners (which runs Dogpatch Labs). Other investors include Lerer Media Ventures, Zelkova Ventures, Jason Calacanis (who is our partner in TechCrunch50), and Josh and Jared Kushner.

On Jibe, job seekers sign in with Facebook Connect. It pulls in their work and education history from their Facebook profile to pre-populate their Jibe profile. They can link their account to LinkedIn and Twitter as well (the service is targeting the 24-and-under crowd, who tend not to have LinkedIn accounts). Then for every job posting, they can see if they are connected to anyone at that company. Jibe allows members to message those people directly to ask for a recommendation or job advice.

Jibe still charges applicants to apply for jobs, but is now using a credit system. Applicants earn credits by linking their Jibe account to their various social networks, broadcasting their job search, sending private messages through the system, or updating their work history profile. They can also buy 500 credits for $5.

Each job listing is ranked based on how many times it’s been viewed, saved, or applied for. The jobs that rank higher turn up at the top of job searches. Employers can post jobs for free, but pay $15 to unlock an applicant’s profile. By unlocking the profile employers get to see the applicant’s name, who else they are connected to in the company, and they can send them a direct message. Candidates whose profile gets unlocked the most appear on a leaderboard

Jibe turns Facebook’s social graph into an internal recruiting graph for each candidate, showing the HR person or hiring manager who else in the company is connected to the candidate. Anyone who refers more than 10 friends for jobs will get their profile highlighted to their employer. Companies can also turn fans on their Facebook page into “job ambassadors.” A corresponding Facebook app will allow employers to put their job listings in their fan pages, where people can apply directly. Jibe is also making this recruiting graph available to college career centers in the hopes that they will use it as a tool to help students apply for jobs.

The current job boards are broken and dying. Injecting social elements into the job search makes much more sense. The best jobs always come through people you know.